Sunday, 17 April 2016

Damaged Pillar: Doric Column Map Renders

Albedo Map
Using two photographs of sandstone



Normal Map
Obtained from Xnormal after hours of work
Ambient Occlusion Map
Made using an AO map from Xnormal and Quixel merged together
Xnormal AO
Quixel AO
Specular map
Converted from Normal Map in Quixel

Height Map
Absolutely no, this did not work

Displacement Map
Also no, this was an absolute failure

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